Some attempts at mic modelling have existed before, of course. In the studio, we’ve had plug-in emulations of everything from EQs and compressors to tape machines, and even specific rooms or locations.īut until recently, there’s been one limit to this: the microphone. Guitarists have entire emulation rigs, from modelling guitars to pedals and amps, while keyboard players can quickly bring up any synth they might want in software form. We’re nearly at the stage now where, with only a few devices, you can model everything you need for a studio. ![]()
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